Gigi the Vintage Girl (Sprites)
I finally finished the "3" sprites for the ending credits
sequences. It might not work out to plan, but I want Gigi to fall endlessly on
the right or left side of the credits ending sequence. Being as this is the
last story/game I have in mind, I am going to try everything. Only problem is I
have to make everything from scratch to go with it. I could have made an Arcade
fighting game but it would be a waste of time. What type of game engine do they
have for that? Only MUGEN and OPENBOR. Think, I'll pass on that one. MUGEN as a
gaming character creator requires a lot of work. You got to create the palettes
and the moves, it is not simple to use. You'd think they would have made it
more simple to use. But instead the people behind it made the program hard to use.
I tried it in the past and could never quite get the palette to work.