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Showing posts from July, 2017

Gigi the Vintage Girl (Sprites)

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I finally finished the "3" sprites for the ending credits sequences. It might not work out to plan, but I want Gigi to fall endlessly on the right or left side of the credits ending sequence. Being as this is the last story/game I have in mind, I am going to try everything. Only problem is I have to make everything from scratch to go with it. I could have made an Arcade fighting game but it would be a waste of time. What type of game engine do they have for that? Only MUGEN and OPENBOR. Think, I'll pass on that one. MUGEN as a gaming character creator requires a lot of work. You got to create the palettes and the moves, it is not simple to use. You'd think they would have made it more simple to use. But instead the people behind it made the program hard to use. I tried it in the past and could never quite get the palette to work. 

Lemon Li (Alternative Palette)

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Here's an alternative color palette of Lemon Li's character render for her profile image for Torn Between (2017). Now her affinity is a Lemon but I think it makes her look silly when her Chinese inspired outfit is 100% Lemon (the fruit), talk about sour right? But yeah, that being said I think I'll use the great Capcom's Chun-Li again as reference. She as a character doesn't own the style. So anyone can have a similar style.  Now they have some really pretty Chinese dresses. But I can't really see Lemon in a red, pink or green dress. I think the outcome with be blue. You can't beat blue with the golden outline. The characters in Torn Between change their costumes several times in the story/game. I know what I want to do and know where I want to go with the creation. Lemon as a character is Asian, and is Chinese. As a character she started out a little bland but has been edited a great deal. She stands for the LGBT rights, but lacks in how she comes acr

Female (Sprite)

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Here's another sprite design. I dubbed the character Piggy Nose, because when you try to sprite a realistic looking nose it comes out piggyish.   This is an alternative version, with a special effect added. 

Torn Between (Update)

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Here's a game update. So going through scripts to make the game look how I want it to. The game must be 10 times better than all previous games. Now there was a choice out of two codes, one was animated and the other was skip the title screen. I decided to choose the skip title screen code which is a JV Master Script. I'm not sure if that is a person but I'm just going to assume it is. I went out and went to use an access point which was 10 mins so I rushed to look on the internet and the code came up and I had very little time to copy and paste and save it that I never got a chance to see who had created the code and now I won't get another chance, because when I finish up the credits which will be in video format al the credits, will be final. Meaning I will not be able to make any changes, once I've completed.   And yes the code works like a charm. It skips the title menu, how wonderful is that? There is also voice-over being worked on. Rina Adachi i

Future Sprites?

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I'm slowly working on some sprites for a future VN - Flash project. I got the face just right, cute and chibi looking.   It's just the facial area that matters to me. There is no color because I need a color concept. I just want it to be real cute. In other news, North Korea are up to no good... literally scaring the **** out of me with all that missile jargon. I can see another world war, coming and it'll be the last. The last war is a massive warning to all. 

Girl Fighter!

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The GRID game battle RPG dubbed Girl Fighter is now scrapped. I will not be making a battle game. Basically it was a waste of time making all of those sprites. The idea in question came from Moekuri. I wanted to make a game similar but it wouldn't have been as advanced but a game that would have featured original characters. I wanted the game to be like a chess game only more of an RPG. Because in Moekuri the characters do "not" move in battle they just look like images and I thought to myself I can do that too!!! But while working on the game I came across a major flaw where the images while animated "vanish" which makes the game unplayable. Just to note I wasn't using RPG MAKER for this game as it couldn't fit in the image files - as far as I know they are just too big. So instead I was using a GRID battle engine in Unity - which failed big time. I'll go deep into the characters stories, this game idea may never see the light of day. It's

Character Pixel Design

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Here is the proposed "puppet" for Gigi. I had an idea in mind set for 2018 in which I would use the software to make a news blog all about gaming featuring either Gigi or Lemon. With more updated character designs but now it's just not going to work out. I'll have to take another direct approach. 

Girl Fighter (Sample Character Sprites)

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Here is each and every single sprite art idea for Girl Fighter!